Demon 5e stats

The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed.

Demon 5e stats. Summon Greater Demon is a spell for 5th edition published in Xanathar's Guide to Everything. Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M Duration: Concentration, up to 1 hour Casters: Warlock, Wizard. Unofficial Description: You summon a CR 5 or less demon and have it attack other creatures.

Hit: 12 (2d6 + 5) bludgeoning damage plus 10 (3d6) cold damage. Wall of Ice: The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its ...

Find the stats, abilities, and actions of different types of demons in the 5th edition of Dungeons & Dragons. Compare the stats of balors, dreaths, glabrezus, and hezrou, and learn about their resistances, immunities, senses, languages, and challenges.May 1, 2023 ... Base Stats · AC: 13 (Natural Armor) · Hit Points: 33 (6d8 + 6) · Speed: 30 ft. · STR: 14 (+2) · DEX: 8 (-1) · CON: 13 (+1)... A shadow demon looks like a tall, slender humanoid with small batlike wings and a body composed of darkness. Both the long fingers and slender toes of the creature end in terrible claws that inflict gaping wounds on enemies. Shadow demons are driven by malice and hatred, seeking to corrupt and destroy all life. List of Demons in 5e by Challenge Rating CR 1/8 Manes. These are the souls of evil creatures, transformed into the lowest form of demonkind when entering the Abyss. They are sometimes called to the surface to sow chaos and destruction. CR 1/4 Abyssal Chicken. This demon is a demon that vaguely resembles a plucked chicken.A shadow demon looks like a tall, slender humanoid with small batlike wings and a body composed of darkness. Both the long fingers and slender toes of the creature end in terrible claws that inflict gaping wounds on enemies. Shadow demons are driven by malice and hatred, seeking to corrupt and destroy all life.The demon can innately cast the following spells, requiring no material components: At will: blight, detect evil and good, dispel magic; 3/day each: bestow curse, web; Magic Resistance. The aeshma demon has advantage on saving throws against spells and other magical effects. Magic Weapons. The aeshma demon's weapon attacks are magical ...

LEMURE - 5e stats. Medium fiend ( devil ), lawful evil. Armor Class 7. Hit Points 13 (3d8) Speed 15 ft. Proficiency Bonus +2. Proficiency Bonus +2 ( 5th Edition Advanced Mode) STR. DEX.Saving Throws Dex +10, Con +15, Wis +14 Skills Intimidation +9, Perception +14 Damage Resistances cold, fire, lightning Damage Immunities bludgeoning, piercing, and slashing that is nonmagical Condition Immunities charmed, exhaustion, frightened, poisoned Senses truesight 120 ft., passive Perception 24 Languages all, telepathy 120 ft. Challenge 24 (62000 XP) Proficiency Bonus +7In any case, the result is a ravenous monster called a maw of Yeenoghu, which is wholly devoted to the demon lord. A maw of Yeenoghu grows a mane of hair and hunches over like a gnoll. Its jaw grows and widens, and its mouth fills with multiple rows of sharp teeth. These teeth constantly grow, driving the maw to bite and chew on anything within ...Legendary actions. Teleport. Immolating Gaze (Costs 2 Actions). This full creature's stat block is not available (not OGL). The Demon Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores. Monsters of the Multiverse. → DnD 5e Monsters.VROCK - 5e stats. Large fiend ( demon ), chaotic evil. Dance of Ruin (suggested). When five or more vrocks are within 30 feet of each other and engaged in melee combat, they can use their bonus action to start a ritual dance. The vrocks fight in a dance-like style, screeching and chanting in Abyssal.The trickster demon can innately cast the following spells, requiring no material components: At will: charm person, mage hand, minor illusion. 2/day each: alter self, mirror image, sleep. 1/day each: major image, mislead. Magic Resistance. The trickster demon has advantage on saving throws against spells and other magical effects. Shadow Stealth.

The hezrou has advantage on saving throws against spells and other magical effects. Stench. Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours.The retriever is given a quarry by its master. The quarry can be a specific creature or object the master is personally acquainted with, or it can be a general type of creature or object the master has seen before. The retriever knows the direction and distance to its quarry as long as the two of them are on the same plane of existence.Horned Devil. Monster Rules Create A Monster Browse Homebrew. Horned Devil. Large Fiend (Devil), Lawful Evil. Armor Class 18 (natural armor) Hit Points 178 (17d10 + 85) Speed 20 ft., fly 60 ft. STR. 22 (+6) DEX. 17 (+3) CON. 21 (+5) INT. 12 (+1) WIS. 16 (+3) CHA. 17 (+3) Saving Throws STR +10, DEX +7, WIS +7, CHA +7.Actions. Multiattack: The devil makes two attacks: one with its beard and one with its glaive. Beard : Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit ...Incorporeal Movement. The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 force damage if it ends its turn inside an object.Light Sensitivity. While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.. Shadow Stealth. While in dim light or darkness, the demon can take the Hide ...The devil dog is a lesser devil, often employed to hunt down those few souls who escape from the arch-devils. It is a bizarre looking creature; it has the locomotive skills of a hound, loping after prey, yet its rear digitigrade legs are longer than a normal hound's, giving them a hunched, perpetually-about-to-pounce posture.

Barney musical castle credits.

Demonfeed spiders and demonfeed spiderlings are resistant to cold, fire, lightning damage and are immune to poison damage and the poisoned condition. They can also climb difficult surfaces, including upside down on ceilings, without needing to make an ability check, and ignore movement restrictions caused by webbing.A score of 10 or 11 is the normal human average, but adventurers and many monsters are a cut above average in most abilities. A score of 18 is the highest that a person usually reaches. Adventurers can have scores as high as 20, and monsters and divine beings can have scores as high as 30.Skarbrand from Warhammer Fantasy as a Demon Lord in 5e stats. I was recently inspired by Warhammer 3's upcoming release to try and make Skarbrand from Warhammer Fantasy in 5e, taking some uh, small liberties in things like weapons and the like. For those who MIGHT spot it, some of the features are actually inspired by this psot from 4 years ago.Levistus, The Lord of the Fifth, The Rogue Archdevil, is the imprisoned devil prince who rules Stygia, fifth layer of the Nine Hells. Buried alive within an icy glacier, he rules his realm through influence and avatars. He is the Infernal patron of vengeance and betrayal. Levistus' true form is almost impossible to discern from outside the vast iceberg which now imprisons him. His frozen tomb ...Graz'zt is one of the 10 major demon princes in the lore of the Forgotten Realms. Known as The Dark Prince, he rules over pleasure, decadence, and self-indulgence. While he certainly isn't considered to be a god, he's definitely strongly associated with hedonism in the Forgotten Realms of D&D 5e. Notable Titles: The Dark Prince. The Dark Man.

Multiattack. The rakshasa makes two claw attacks. Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams.PGA golf is one of the most prestigious and exciting sports in the world. From the thrilling major championships to the intense competition between players, watching PGA golf is an...Are you a thrill-seeking speed demon looking for an adrenaline rush? Look no further than the world of free online racing games. With the advancement of technology, gaming enthusia...Rise to Power []. Fraz-Urb'luu was one of the very first demons to gain great power. After asserting his dominance, the primal lord ruled over the the 176th layer of the Abyss, Hollow Heart, for aeons.He spent much time creating and reshaping parts of the realm to his liking.The demon can innately cast the following spells, requiring no material components: At will: blight, detect evil and good, dispel magic; 3/day each: bestow curse, web; Magic Resistance. The aeshma demon has advantage on saving throws against spells and other magical effects. Magic Weapons. The aeshma demon's weapon attacks are magical ...Basic Rules Sources Monster Stat Blocks (D) Saving Throws Wis +9, Cha +9. Skills Insight +9, Perception +9. Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks. Condition Immunities charmed, exhaustion, frightened. Senses darkvision 120 ft., passive Perception 19. Languages all, telepathy 120 ft.. Challenge 10 (5,900 XP). Angelic Weapons.Maurezhi were tanar'ri demons with many marked similarities to ghouls. What made them particularly more dangerous was that by consuming the flesh of the recently deceased, they could absorb the experience and memories of their victims.[1] Maurezhi were visibly similar to ordinary ghouls, with an emaciated form and pale, leathery, gray skin.[2] They would …Actions. Multiattack: The devil makes two attacks: one with its beard and one with its glaive. Beard : Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit ...Unearthed Arcana. A subreddit for D&D 5e and One D&D homebrew. Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past submissions to search. 284K Members. 118 Online.A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage. Magic Resistance. The balor has advantage on saving throws against spells and other magical effects. Magic Weapons. The balor's weapon attacks are magical.

A maw demon is a fiendish creature that resembles a huge, toothy mouth surrounded by a mass of writhing tentacles. It has no eyes, ears, or nose, but it can sense its surroundings through vibrations and smells. A maw demon is driven by an insatiable hunger for carnage and flesh, and will devour anything that crosses its path.

Fiends. More demons! Today we'll look at the middle of the demonic hierarchy, the type 2 and type 3 demons: chasmes, hezrous, glabrezus and yochlols. To recap, demons can't be killed on the prime material plane—or on any other except their home plane, the Abyss. Any demon killed elsewhere simply re-forms there.Challenge 5 (1,800 XP) Proficiency Bonus +3. Barbed Hide. At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it. Devil's Sight. Magical darkness doesn't impede the devil's darkvision. Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.Ghour. The Ghour are a race of demons in the service of the demon lord Baphomet. Tools of their masters will, the are often found in the company of Minotaurs, Ogres, and Giant. Demonic Visage. Resembling an especially muscular cross between and ogre and a minotaur, ghour stand up to 20 feet tall, with a thick hide and beastial features.Dec 3, 2021 · The first demons to invade our reality were known as obyriths; eldritch beings of unspeakable horror. These creatures created servant demons known collectively as the tanar’ri. It is the tanar’ri that now dominate their home plane of the Abyss. These creatures seek to tempt and torture souls into the Abyss while they also seek to destroy ... ORTHON - 5e stats. Large fiend ( devil ), lawful evil. Armor Class 17 (half plate) Hit Points 105 (10d10 + 50) Speed 30 ft., climb 30 ft. Proficiency Bonus +4. Proficiency Bonus +5 ( 5th Edition Advanced Mode) STR. DEX.Dec 3, 2021 · The first demons to invade our reality were known as obyriths; eldritch beings of unspeakable horror. These creatures created servant demons known collectively as the tanar’ri. It is the tanar’ri that now dominate their home plane of the Abyss. These creatures seek to tempt and torture souls into the Abyss while they also seek to destroy ... Traits. Spider Climb: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Web Sense: While in contact with a web, the spider knows the exact location of any other creature in contact with the same web. Web Walker: The spider ignores movement restrictions caused by webbing.In 5e, Demogorgon gets the benefits of a stat block both in Out of the Abyss, although you’re definitely not meant to fight him in that adventure; your 3rd-level characters are supposed to sit back and enjoy the show as he rampages out of a lake and eats a whole village of Kuo Toa.. He has recently been reworked as part of the new Mordenkainen … Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target. Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage. Monster Tags: Demon. Oni are hulking, demonic ogres with pale blue skin and a taste for humanoid flesh. They possess the ability to turn invisible and change their shape at will, allowing them to stalk their prey unseen before striking from within a cloud of unnatural darkness, finishing the fight with a blast of freezing magical wind.

Glennville funeral homes.

Carbon health yorba linda.

The hezrou has advantage on saving throws against spells and other magical effects. Stench. Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours.Shadow Demon's Stat Block. Medium Fiend, Armor Class 13. Hit Points 45 (10d8) Speed Walk 30ft. Fly 50ft. STR 5 ( -3) DEX 16 (+ 3) CON 10 (+ 0) INT 12 (+ 1) WIS 14 (+ 2) ... Shadow demons in DnD 5e Multiverse are immune to mortal ailments, extreme temperatures, and fatigue, making them highly resilient unless confronted with magic. However ...Rutterkin. [ Rutterkin ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 12. Hit Points 37 (5d8 + 15) Speed 20 ft. STR. 14 (+2)ABOUT. Standing over 15 feet tall, Mammon is a thin, twisted fiend with the visage of a mad beggar who is dressed in filthy, stinking rags that were once the finery of a merchant lord or king. His filthy feet are stuffed into broken sandals or boots whose tops are worn so that gnarled toes show through.Rattok demons collect, bottle, and often distill and flavor souls, trading them and generating abhorrent bottled spirits from them. These bottled souls resemble potions. Consuming a bottled soul destroys a portion of a living soul and floods the drinker's mind with some of the soul's memories. Mishappen Claws, Black Hearts.Demons average 12-80 years of age when they are first transformed from being human. Alignment. Disorderly and violent by nature, demons have strong tendencies towards chaotic alignments and mild tendencies towards evil. Size. Demons average 4-6 feet in height, their weight ranging from 90-220 pounds in weight.Hit: 12 (2d6 + 5) bludgeoning damage plus 10 (3d6) cold damage. Wall of Ice: The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its ...Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the Lord of Savagery's gullet. Maw demons appear among gnoll war bands that worship Yeenoghu, usually summoned as part of …LEMURE - 5e stats. Medium fiend ( devil ), lawful evil. Armor Class 7. Hit Points 13 (3d8) Speed 15 ft. Proficiency Bonus +2. Proficiency Bonus +2 ( 5th Edition Advanced Mode) STR. DEX.Damage Immunities Fire, Poison. Condition Immunities Charmed, Frightened, Poisoned. Senses Darkvision 120 ft., Passive Perception 10. Languages Understands Infernal but can't speak it. Challenge 0 (10 XP) Proficiency Bonus +2. Devil's Sight. Magical darkness doesn't impede the lemure's darkvision. Hellish Rejuvenation.A haures was a type of quasi-undead demon that were dedicated to fighting.[1] Haureses were massive demons with the upper body of goristro situated upon a spider-like lower body.[1] Haureses enjoyed fighting and would charge into the middle of enemies so as to fight more. They only "shared" combat with their allies begrudgingly, only because they could not be everywhere at once.[1] Haureses ...Lolth does not have an official stat block in Dungeons & Dragons, although she is present in 5e, 4e, 3e, and 2e. Though she is technically a god, Lolth has a long association with demonkind. She is the patron of evil drow, spiders, and plenty of demons, all of whom she will bless with her dark touch. ….

The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 ft. of it: 1. Charm Ray: The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature. 2.AMNIZU - 5e stats. Medium fiend ( devil ), lawful evil. Devil's Sight. Magical darkness doesn't impede the amnizu's darkvision. Innate Spellcasting. The amnizu's innate spellcasting ability is Intelligence (spell save 19, + 11 to hit with spell attacks). The amnizu can innately cast the following spells, requiring no material components:Monsters List. Source: 5th Edition SRD. Advertisement Create a free account.11. Yes. Demogorgon's stat block and description is described in-depth in the campaign book Out of the Abyss. Each of the demon lords are described in the appendices of this campaign book, including Demogorgon, known as the "Prince of Demons". thank you so much. its the end of the campaign so if they die its not much of a problem. they should ...Summon Greater Demon is a spell for 5th edition published in Xanathar's Guide to Everything. Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M Duration: Concentration, up to 1 hour Casters: Warlock, Wizard. Unofficial Description: You summon a CR 5 or less demon and have it attack other creatures.The Butcher targets one creature he can see within 60 feet of him. The target must succeed on a DC 16 Dexterity saving throw or take 10 (3d6) fire damage. Repelling Charge (Costs 2 Actions). The Butcher uses his Repelling Charge. (Diablo 3) "The truth about the Butcher demon was more startling than I ever anticipated.Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target. Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage. Monster Tags: Demon.The stung creature swells as its organs, muscle, and skeleton rapidly break down and reform. When the skin casing pops, it releases a spray of gelatinous goo and reveals the form of a lemure, the lowest form of devil. The new lemure is subject to the will of more powerful devils, and its fate from that moment on is the same as any lemure's.Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage. An abominable horror from deep beneath the earth, an umber hulk burrows into cave complexes, dungeons, or Underdark settlements in search of food—especially the humanoid prey it craves. Monster Manual (BR+) → DnD 5e Monsters. Demon 5e stats, Less of an actual event and more an age-old conflict, this was a war that was waged on the lower planes of existence for millenia. This legendary battle was fought between the inhabitants of the lower planes, fiends. Devils and demons pitted themselves against each other - a feud between evil beings that still exists to this day., Demeter - Goddess of Nature, Cereals and Misteries - D&D 5e; DEMILICH - 5e stats; Demons in D&D: The Chaotic Evil Fiends of the Abyss; DERRO - 5e stats - The Mad and Cruel Dwellers of the Underdark; DERRO SAVANT - 5e stats; DEVOURER - 5e stats; DHERGOLOTH - 5e stats; Diancecht, Celtic's Avatar; DIMETRODON - 5e stats ..., Deskari is worshiped primarily by the denizens of the Worldwound on Golarion—by tieflings, fallen crusaders, demons, half-fiends, and all manner of other vile creatures that dwell within that devastated land. Deskari's symbol is a pair of crossed locust wings dripping with blood., In D&D 5th edition, a Rakshasa is an evil fiend that originates from the Nine Hells. Rakshasas have a tiger head and human body, they are known for their manipulative behavior and their ability to change forms. Rakasha. Medium fiend, lawful evil. Size: Medium. Alignment: Lawful Evil. Creature Type: Fiend., Graz'zt casts the Command spell on every creature of his choice in the lair. He needn't see each one, but he must be aware that an individual is in the lair to target that creature. He issues the same command to all the targets. Smooth surfaces within the lair become as reflective as a polished mirror., Demeter - Goddess of Nature, Cereals and Misteries - D&D 5e; DEMILICH - 5e stats; Demons in D&D: The Chaotic Evil Fiends of the Abyss; DERRO - 5e stats - The Mad and Cruel Dwellers of the Underdark; DERRO SAVANT - 5e stats; DEVOURER - 5e stats; DHERGOLOTH - 5e stats; Diancecht, Celtic's Avatar; DIMETRODON - 5e stats ..., Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature’s entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description ..., Multiattack. The rakshasa makes two claw attacks. Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams., Actions. Multiattack. The pit fiend makes four attacks: one with its bite, one with its claw, one with its mace, and one with its tail. Bite. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: (4d6 + 8) piercing damage. The target must succeed on a DC 21 Constitution saving throw or become poisoned., SUCCUBUS - 5e stats. Medium fiend ( demon, shapechanger), neutral evil. Armor Class 15 (Natural Armor) Hit Points 66 (12d8+12) Speed 30 ft., fly 60 ft. Proficiency Bonus +2. Proficiency Bonus +5 ( 5th Edition Advanced Mode), Deadly. 1 Sibriex (Flesh Warping Variant), 4 Flesh Warped Manes, 2 Flesh Warped Bulezau. This truly deadly encounter puts a party against a sibriex with a full entourage of its horrifically mutilated creations. For added psychic damage against your players, really describe the visceral imagery of each creature., An abyssal wretch is a creature that has been affected by the poisonous bite of a rutterkin. One of the many ways for an adventure to meet their final fate is being reduced to 0 HP by the warping plague that is the rutterkin. Another is to be affected by the warp creature ability of a sibriex., Source: Fiendish Codex I. Charisma Drain (Su): Pale Night causes 2d6 points of Charisma drain each time she hits with her incorporeal touch attack.On each such successful attack, she gains 5 temporary hit points. Embrace (Su): As a standard action up to three times a day, Pale Night can try to embrace a Large or smaller creature by wrapping a portion of her shroud around the creature's body., YOCHLOL - 5e stats. Medium fiend ( demon, shapechanger), chaotic evil. Shapechanger. The yochlol can use its action to polymorph into a form that resembles a female drow or giant spider, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed., The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn with in 30 feet of the chasme must succeed on a DC12 Constitution saving throw or fall unconscious for 10 minutes. A creature that can't hear the drone automatically succeeds on the save. The effect on the creature ends if it takes ..., A horned devil, also known as a malebranche, is a fearsome creature that dwells in the Nine Hells of Baator. It stands about 12 feet tall and has a muscular body covered with dull red or brown scales. Its head is crowned with a pair of large horns that curve backward, and its eyes glow with a sinister red light., The AC of the cambion includes its Charisma bonus. Innate Spellcasting. The cambion's spellcasting ability is Charisma (spell save DC 14). The cambion can innately cast the following spells, requiring no material components: 3/day each: Alter Self, Command, Detect Magic. 1/day: Plane Shift (self only), HABITAT / SOCIETY. A barbed devil is a loyal servant of the more powerful devils in the Nine Hells, especially those who rule over the vaults and treasuries of the infernal realm. A barbed devil acts as a guard, a torturer, or an enforcer, depending on its master's orders. A barbed devil is driven by unbridled greed and desire, and will try ..., Fear Aura. Any creature hostile to the pit fiend that starts its turn within 20 feet of the pit fiend must make a DC 21 Wisdom saving throw, unless the pit fiend is incapacitated.On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is immune to the pit fiend's Fear Aura for the next 24 hours., Nevertheless, the devils of the Nine Hells wage the Blood War eternally, pitting demon against devil—chaos against law—evil against evil. The existence of the Blood War is a fundamental law of the multiverse. Were the balance ever to shift, so too would the fate of the cosmos and the fates of all worlds. So sayeth Mordenkainen., Rattok demons collect, bottle, and often distill and flavor souls, trading them and generating abhorrent bottled spirits from them. These bottled souls resemble potions. Consuming a bottled soul destroys a portion of a living soul and floods the drinker's mind with some of the soul's memories. Mishappen Claws, Black Hearts., Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage. terms and conditions. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Skeleton - Skeletons arise when animated by dark magic. They heed the summons of spellcasters wh..., Multiattack. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once. Pincer. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled., Ravens are small, black-feathered birds that are found in many regions of the world. They have keen eyesight and a sharp beak that can pierce flesh. Ravens are highly intelligent and can mimic simple sounds they have heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are ..., Demon Grinder Gargantuan vehicle (12,000 lb.) Creature Capacity 8 Medium creatures Cargo Capacity 1 ton Armor Class 19 Hit Points 200 (damage threshold 10, mishap threshold 20) Speed 100 ft. Str 18 (+4) Dex 10 (+0) Con 18 (+4) Int 0 Wis 0 Cha 0 Damage Immunities fire, poison, psychic Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned,, A shadow demon looks like a tall, slender humanoid with small batlike wings and a body composed of darkness. Both the long fingers and slender toes of the creature end in terrible claws that inflict gaping wounds on enemies. Shadow demons are driven by malice and hatred, seeking to corrupt and destroy all life., Tanarukk. When demonic corruption taints a tribe's leadership, orcs might turn to abyssal magic to make tanarukks. Evil humans who control orcs also use such power to bolster their followers' strength. The demon lord Baphomet gladly shares the secret of creating tanarukks with those who entreat him for power., In D&D 5e, Archdevils are the rulers of the 9 layers of Hell and are extremely powerful and cunning beings ruled by Asmodeus, the greatest Archdevil of all. ... But one day, influenced by the Demon Lord Pazuzu, Asmodeus (a highly influential angel back then) rebelled against He Who Was (the deity of Mount Celestia), encouraging others to join ..., War Caster. When a creature provokes an opportunity attack from Lolth, she can, instead of making an opportunity attack, use a reaction to cast a spell that has a casting time of 1 action and targets only that creature. Additionally, Lolth has advantage on saving throws to maintain her concentration. Web Sense., Mariliths are half snake, half humanoid female demons with 6 arms. They are driven by logic and reason, using cold hard facts to determine the best way forward. In this sense, they are fairly unique among demon kind with most demonic beings favouring a more chaotic and less calculated approach to destruction. Of course, mariliths still want …, Small fiend (demon), chaotic evil. Create custom stat blocks for monsters and save them for use in your campaigns. Kassoon. Manes Manes Small fiend (demon), chaotic evil Small fiend (demon), chaotic evil. Armor Class: Hit Points: Speed: Challenge: 9 (natural armor) ... D&D 5e Character Sheet (2024-04-23), The first demons to invade our reality were known as obyriths; eldritch beings of unspeakable horror. These creatures created servant demons known collectively as the tanar'ri. It is the tanar'ri that now dominate their home plane of the Abyss. These creatures seek to tempt and torture souls into the Abyss while they also seek to destroy ..., The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components: At will: detect evil and good. 1/day each: commune, raise dead. Magic Resistance. The deva has advantage on saving throws against spells and other magical effects.